Katana adds one weapon to the game, and it works nothing like anything else in it. Forget damage numbers, armor calculations and resistance effects. Whatever the blade touches stops existing. Bosses, regular mobs, heavily armored targets: the outcome is the same regardless.
Up close, each swing instantly removes whatever you hit from the world. For groups, holding the item and pressing use sends out a shockwave that clears every entity in an 8-block radius at once, with an explosion and lightning effect to go with it. There is a 12-second cooldown on the area ability.
It is a deliberately overpowered item with no interest in being balanced, and that is exactly what makes it appealing. If you want something that cuts through any encounter without a second thought, this is it.
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